Cultural and creative sectors have been profoundly impacted by the COVID-19 pandemic. The overall contribution to global gross value added (GVA) of the sector fell by around 21% between 2019-20. 10 million jobs were lost worldwide in these industries. However, the impact of the pandemic has been uneven. Businesses with strong digital content have done very well, such as the gaming and music streaming services. Public support measures helped to cushion some of the COVID-19 blow, but now we need a sharper focus on the diverse needs of culture and creative industries for a stronger recovery.
To learn more about the OECD’s work in culture, go to: oe.cd/pub/culture.
Guest: Katia Travkina – OECD Policy Analyst, Culture and Creative Sectors
Host: Shayne MacLachlan – Communications and Public Affairs Manager, OECD Centre for Entrepreneurship, SMEs, Regions and Cities (CFE)